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Started by GailR in Applications May 13.
Started by Jules in General Discussion. Last reply by Jules Feb 23.
Started by TJ Crawford in Applications. Last reply by Kevin Aug. 17, 2008.
Filed under: Audio, iPod Family, Features

Continue reading Driving along in my automobile, with an iPhone or iPod
Driving along in my automobile, with an iPhone or iPod originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 06 Jul 2009 07:00:00 EST. Please see our terms for use of feeds.
Driving along in my automobile, with an iPhone or iPod originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 06 Jul 2009 07:00:00 EST. Please see our terms for use of feeds.
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Filed under: iPod Family, Developer, iPhone, SDK
Last week, TUAW showed you how to sign iPhone applications for informal developer-to-developer distribution. That approach lets you share applications between members of the iPhone developer program by using your signing credentials to authorize the application for use on your development units.iPhone applications compiled for the Intel-based simulator can also be shared between developers. And, since the free developer program offers access to the simulator, the apps can be distributed even more widely than with the re-signing approach.
Simulator testing does not offer the full suite of device-specific capabilities. You cannot simulate the onboard camera or retrieve proper accelerometer feedback. The simulator does not vibrate or provide general multitouch input. (You can pinch, but that's about it.)
The strength of simulator-based distribution is that it lets you send out applications for early testing and feedback. Sim-only tests strengthen the preliminary design process; this approach helps solicit feedback on user interface and general program layout before the main development push gets underway.
Simulator-based apps are easy to transfer and easy to use, cutting out a layer of overhead that's needed for when you go to a full ad-hoc beta.
To distribute a simulator application, go to the Library/Application Support/iPhone Simulator/User/Applications/ folder in your home directory. There you'll find the application sandbox folders that are currently installed for your simulator. Each folder is named with a unique id (i.e. 56E66CE5...DC028F) that does not reflect the folder's contents.
You'll have to peek inside to determine which folder is which.The folder contains the application, and three sandbox directories: tmp, Library, and Documents.
To share a simulator folder compiled for 2.2.1 and earlier, you must zip up both the folder with the application and the .sb (sandbox) file that shares the same name as the folder. 3.0 and later applications do not use a .sb file. Just zip up and share the folder.
Install the shared app by decompressing its sandbox folder (and, for 2.x, its .sb file). The recipient must have installed the iPhone SDK. Drop it into the simulator's Applications folder on another machine and launch the simulator. The app should appear in the simulator, ready for testing.
Developer-to-developer: application sharing for the iPhone simulator originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 03 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.
Developer-to-developer: application sharing for the iPhone simulator originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 03 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.
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Filed under: iPod Family, Developer, iPhone, SDK
Apple has released a 3.1 beta for the iPhone SDK. Both the SDK beta and firmware are available for testing and development to paid members of the iPhone developer program. As pre-release software, any details about this new release remain under NDA. Apple releases 3.1 beta for iPhone SDK originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 30 Jun 2009 19:25:00 EST. Please see our terms for use of feeds.
Apple releases 3.1 beta for iPhone SDK originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 30 Jun 2009 19:25:00 EST. Please see our terms for use of feeds.
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Filed under: iPod Family, Developer, iPhone, App Store

AdMob is one of the bigger names in iPhone ad-supported applications. They provide embeddable advertisements that developers can incorporate into otherwise free apps. Recently, third-party ad networks like AdWhirl and Tapjoy have appeared on the scene, offering to negotiate ad displays from multiple sources to increase developer revenues and increase fill rates. Yesterday, citing increased technical complaints and parameter obstruction, AdMob announced that it would no longer work with these third party mediation services.
This move affects developers who turned to dynamic advertisement solutions from third parties. AdMob will continue to allow developers to use their own solutions for maximizing ad fill rates outside these services.
Ad-supported applications are not particularly common in the App Store, where they have been relatively unsuccessful as a monetizing solution (jailbreak apps on Cydia and Icy have provided somewhat more effective results). App Store titles must compete in a huge market with delays in providing updates. The relatively close relationship between software creators and their target audience and quick update/release cycles appears to work better with ad-supported models than the more formal App Store environment.
Further details about the AdMob policy change can be found on their blog.
AdMob withdraws from 3rd party ad networks originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 25 Jun 2009 17:30:00 EST. Please see our terms for use of feeds.
AdMob withdraws from 3rd party ad networks originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 25 Jun 2009 17:30:00 EST. Please see our terms for use of feeds.
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Filed under: iPod Family, Software Update, iPhone, Apple TV
Apple has quietly pushed out software updates for both the Apple TV and the Remote application for the iPhone and iPod touch. The update, identified as version 2.4 for the Apple TV, and version 1.3 (24) for the Remote app, adds gesture support for controlling Apple TV from your iPhone or iPod.Apple TV software update adds gesture support via Remote originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 24 Jun 2009 17:30:00 EST. Please see our terms for use of feeds.
Apple TV software update adds gesture support via Remote originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 24 Jun 2009 17:30:00 EST. Please see our terms for use of feeds.
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